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Book : Death March (2nd Edition) - Yourdon, Edward

Modelo 3143635X
Fabricante o sello Prentice Hall
Peso 0.45 Kg.
Precio:   $242,259.00
Si compra hoy, este producto se despachara y/o entregara entre el 15-05-2025 y el 25-05-2025
Descripción
-Titulo Original : Death March (2nd Edition)

-Fabricante :

Prentice Hall

-Descripcion Original:

Historically, all software projects have involved a certain degree of risk and pressure -- but many of the projects in todays chaotic business environment involve such intense pressure that they are referred to colloquially as death-march projects -- i.e., projects whose schedules are so compressed, and/or whose budgets, or resource (people) assignments are so constrained, that the only obvious way to succeed is for the entire team to work 16 hours a day, 7 days a week, with no vacations until the project is finished. While the corporate goal of such projects is to overcome impossible odds and achieve miracles, the personal goal of the project manager and team members often shrinks down to mere survival: keeping ones job, maintaining some semblance of a relationship with ones spouse and children, and avoiding a heart attack or ulcer. This new and thoroughly-updated edition of Ed Yourdons book takes into account many of the changes that have taken place in the more than six years since the publication of the first edition. From the Back Cover Death March Second Edition The #1 guide to surviving doomed projects...Fully updated and expanded, with powerful new techniques! At an alarming rate, companies continue to create death-march projects, repeatedly! Whats worse is the amount of rational, intelligent people who sign up for a death-march projectsaeprojects whose schedules, estimations, budgets, and resources are so constrained or skewed that participants can hardly survive, much less succeed. In Death March, Second Edition, Ed Yourdon sheds new light on the reasons why companies spawn Death Marches and provides you with guidance to identify and survive death march projects. Yourdon covers the entire project lifecycle, systematically addressing every key issue participants face: politics, people, process, project management, and tools. No matter what your role--developer, project leader, line-of-business manager, or CxO--youll find realistic, usable solutions. This editions new and updated coverage includes: Creating Mission Impossible projects out of DM projects Negotiating your projects conditions: making the best of a bad situation XP, agile methods, and death march projects Time management for teams: eliminating distractions that can derail your project Critical chain scheduling: identifying and eliminating organizational dysfunction Predicting the straw that breaks the camels back: lessons from system dynamics Choosing tools and methodologies most likely to work in your environment Project flight simulators: wargaming your next project Applying triage to deliver the features that matter most When its time to walk away This isnt a book about perfectly organized projects in textbook companies. Its about your project, in your company. But you wont just recognize your reality: youll learn exactly what to do about it. About the Author Edward Yourdon co-founded the influential Cutter Consortium Business Technology Council, and serves on the Board of Directors of Gate and Mascot Systems. EDWARD YOURDON has been called one of the ten most influential people in software, and has been inducted into the Computer Hall of Fame alongside Charles Babbage, Seymour Cray, James Martin, Grace Hopper, and Bill Gates. An internationally recognized consultant, he is author or coauthor of more than 25 books, including Byte Wars, Managing High-Intensity Internet Projects, and Decline and Fall of the American Programmer. He co-developed the popular Coad/Yourdon methodology, co-founded the influential Cutter Consortium Business Technology Council, and serves on the Board of Directors of iGate and Mascot Systems. Excerpt. © Reprinted by permission. All rights reserved. Preface Our achievements speak for themselves. What we have to keep track of are our failures, discouragements, and doubts. We tend to forget the past difficulties, t
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